Courses

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NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover techniques from using insert isoparms to add detail, to creating arcs and text, to converting NURBS to polygons.

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Materials define how the surface of 3D objects appear and lend them color, transparency, and texture that allow you to view the characteristics of a surface. This course introduces the basics of creating materials in Maya. Author George Maestri presents the basic material types as well as how to apply and align bitmap textures. He also discusses the concepts behind transparency, specularity, and reflectivity, which impact the appearance and light receptiveness of materials.

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Animation Tools is a focused course that covers the basics of animating in Autodesk Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs. Author George Maestri also shows how to create motion trails and ghost objects and construct animation cycles, an alternative way to loop your animation with the Graph Editor and Curves.

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This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflections—giving your scene just the atmosphere and drama you want.

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In this course, professional animator and director Lee Lanier shows how to create render passes in Autodesk Maya, recombine the passes in Adobe After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character. The course covers both the Render Layer Editor and mental ray contribution pass systems. Additionally, 1- and 2-point motion tracking and match moving, stabilization, and 4-point corner pin tracking are discussed.

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This course focuses on the fundamental implementation and functionality of Mental Ray from within Maya. The chapters cover many areas, beginning with an in-depth exploration of the interface of Mental Ray, including the use of MEL scripts to access custom features. Next, you'll explore an initial scene setup using a custom naming script to label files automatically and correctly as they are output. Many other topics are covered in depth, including setting up basic frame buffers, using diagnostics to debug your scenes, various implementations of motion blur including the rasterizer (rapid motion), lens shaders, a custom shader allowing you to blur in post, depth of field, displacement utilizing the latest techniques, including a thorough explanation of ccmeshes (Catmull-Clark meshes) and how to access them from within Mental Ray for Maya.

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The Microsoft .NET Framework has quickly become one of the most popular development platforms in the world. Application development continues to evolve at a faster pace as the Internet becomes more and more a part of our business and personal lives. With the release of version 2.0 and 3.0, developers have many more tools and functionalities available to provide the kinds of services consumers need. In this overview VTC author, Mark Long provides an introduction into the latest versions of the Microsoft .NET Framework.
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Microsoft Access 2007 helps you effectively track, report, and share information in a manageable environment. With a library of pre-built tracking applications (database solutions) and the Microsoft Office Fluent user interface, Access 2007 does not require deep database knowledge or programming skills. In this VTC course, Author / IT Instructor, Tim Warner introduces users to database design concepts while assisting them in becoming proficient with building and maintaining an Access 2007 database.
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As part of the release of the Office 2010 software suite, Microsoft is introducing the latest version of Access, their entry-level database application software. Don't let the words 'entry-level' fool you, this is one very powerful database tool. Access was designed to collect, store, manage, report, and dissect data for individuals and small businesses. The release of the 2010 version continues to raise the bar of what an entry-level database product can do. In this course, Mark Long takes you from opening Access 2010 for the first time through the entire process of creating a database. He covers tables, queries, forms, reports, and many of the other bells and whistles that make up Access 2010.
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Microsoft Access 2013 is the latest version of the number one database application in the world, and this is a big release. Access 2013 brings quite a few changes, all designed to make database applications easier to design and implement. The ability to quickly create Web Applications that run in the user's browser, regardless of which device they use, is one of the major changes in the latest release. In this VTC course, author Mark Long takes you step by step through Access 2013 to quickly get you up to speed on these changes. Access is everywhere, from small one-person businesses up to the largest corporations in the world. It's where most data first gets stored before progressing to SQL Server, cloud delivery, and enterprise data services. Understanding Access is vital to real world database creation/maintenance/design and this course will show you what you need to get there.
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